Second body build with a different bonnet and mud flaps, also been fixing up the vehicle attachments.
I use the Blog to post what i'm working on and to look back when my work wasn't so great. Its a sort of scrap book.
Monday, 21 March 2016
Tuesday, 15 March 2016
Wednesday, 2 March 2016
Chinon Camera
Chinon Camera
Using Unreal Engine 4 to render this camera and optimising the scene to get the best results with HDR lighting and high resolution textures. This was just a small project to test out how the rendering in UE4 would look to other renders. Thanks to the help of this this thread by Osman, im getting some real nice results.
Monday, 29 February 2016
Friday, 26 February 2016
Ocean Wave Shader
Here's a quick post on a ocean shader im building.
Iv build a wave system dose a ok job of looking like waves onto the beach. A lot of help come out of unreal 4's 'Water Planes' demo scene, using their build a s a base to make my shader off.
I think i'll break the shader down in another post, because it a bit big atm and i need to clean it up.
If anyone has some pointer that might be able to help me out plz let me know.
Tuesday, 23 February 2016
Rally Bug Turbo
New name from Beetle Bug to Rally Bug Turbo. Tough id post concept art created by the Concept Artist. Heres a look and feel of the game we hope to create.
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