
I use the Blog to post what i'm working on and to look back when my work wasn't so great. Its a sort of scrap book.
Monday, 1 February 2016
Unreal Engine 4 Material Instance

Saturday, 30 January 2016
Vehicle Update 09
Vehicle interior been woring in speed gages and a small radio, with a fire extinguisher for emergence
Friday, 29 January 2016
Vehicle Update 08
Lots of work hes been done under the hood with the suspension and vehicle blueprints. now the steering wheel turns with the wheels, this will be the same with the speed gage and brake pedal. also now the physical materials now i can look into dynamic materials to make the vehicle more part of the environment.
Vehicle Dashboard is coming soon.
Saturday, 23 January 2016
Physical Materials and Particles
Been playing around with vehicle physical materials and particles, managed to get some kind of blueprint build together. The metal emits a small dust kicked up from the wheel and the sand has a larger dirt kick up with small rocks and the water just splashes up. Going to add sound to them real soon.
Sunday, 17 January 2016
Beetle Bug Particle Effect Test
I've been working on dirt kicking up with small rocks and tyre track effects for the game.
Friday, 8 January 2016
Thursday, 7 January 2016
Small Texture Update
Needed a reused metal with weld seams and a painted texture to overlay on it. spent around 40 mins building it.
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