I use the Blog to post what i'm working on and to look back when my work wasn't so great. Its a sort of scrap book.
Friday, 8 January 2016
Thursday, 7 January 2016
Small Texture Update
Needed a reused metal with weld seams and a painted texture to overlay on it. spent around 40 mins building it.
Wednesday, 6 January 2016
Beetle Bug Sound Test
Managed to get tyer and ending sound effects in to the game. FMOD is a great program for importing sounds in the unreal 4. Adding more sound soon!!!
Friday, 1 January 2016
Unreal Engine 4 Paint Overlays Materials
Been Messing around with the unreal 4 material editor, trying to put paint on top of other materials through masks and vertex painting. Iv build them up so i can put tileable textures on them and create motorable materials for one single mesh and have them look a little different by just moving the sliders.
Vehicle Update 07
It's been quite a slow few weeks with christmas and new years so not to many changes. The wheels have been reworked due to the othere ones being shit and lazy modeling, these are much game engine friendly and easier to uv and texture. I been working on the windows and really thinking about how they are going to look in the engine. Also putting the water seals in the window frames for more details. not sure home much more poly i can add befor the whole car will start pushing the game engine to its limes.
Newest Render
Older Render
Sunday, 20 December 2015
Beetle Bug Belly Pan
Finally got round to finishing the belly pan. Rebuild the wheels, much much happier with them and added some normals to show the bevels and grooves.
Wednesday, 16 December 2015
Imported Camera into unreal 4
Imported the camera into unreal and build a lens material for it, think it looks good. Need a different persons view!
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