I use the Blog to post what i'm working on and to look back when my work wasn't so great. Its a sort of scrap book.
Sunday, 13 December 2015
Saturday, 12 December 2015
Unreal 4 Texture Tests Sand
Ok Last bunch of Textures for now need to do more work on the beetle Bug, i'll be posting progress soon!
Wednesday, 2 December 2015
Tuesday, 1 December 2015
Monday, 30 November 2015
Unreal Engine 4 Textures
Been Playing around with the materials in unreal and built material that can be turn into material instance and used multiple times for different surfaces and textures.
Beetle Baja Update 06
Lots of changes and progress have happened over the past few weeks. Big changes to the vehicle, such as larger wheels with off road tread. Body frame and roof rack added also blocked out the engine.
Rebuild the skeleton for the vehicle and now have it working in unreal engine 4 with physics and suspension all reaction with the environment.
Rebuild the skeleton for the vehicle and now have it working in unreal engine 4 with physics and suspension all reaction with the environment.
Saturday, 31 October 2015
Beetle Baja Update 05
There has been lots of little changes to the Beetle. First of all to make it easier to input to the game engine iv simplified the bellypan, manly because the player wouldn't see much of their carriers being in the driving seat and it will really help when it come to rigging it down the line.
From crit I got back from other people, saying the suspension needed to be higher and the wheels wider has been done. not much has changed from first look but lots has been done on the belly pan in preparation for rigging stage.
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