I use the Blog to post what i'm working on and to look back when my work wasn't so great. Its a sort of scrap book.
Thursday, 31 October 2013
Monday, 28 October 2013
Finish painting render
was going through a tutorial on digital tutors and here is the finished product, quite happy how it turned out.
Sunday, 27 October 2013
Tuesday, 22 October 2013
Sunday, 13 October 2013
Scene Blocked Out
So the scene is all blocked out, found some interesting
points to work out when it comes to the more detailed models. Did a quick lighting
set up to get an idea for how the lighting would look. I'm really happy how it
looking at the moment but if there's anything I'm missing please leave a
comment, so I can get to work on it thanks :).
Monday, 7 October 2013
A New Year Begins
So my second year has just stated and I've been given a ton
of work to do in the first week. The project I have been working on so far is
the hardsurface modeling. I'm going to be posting up as much work as I can. Please
leave feedback, it'll really help out in my development.
I've pick a corner with in the world of Jak and Dexter. I
found a piece of concept I really liked a decided to build it in Maya and up
the poly count, since the game has a shortage of them in the game. Though I
would make a more realistic looking garage with the A grave Zoomer being worked
on.
The Zoomer is the main focal point I want to work on, making
most of the peaces septet so I can place them wherever I want. also I've
blocked out the scene so now I roughly know where everything is going to go.
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